• Hackathon

SAAI Factory – Kick Off / Symposium – Day 2

7.8. 17:00
CET

Zum Kalender hinzufügen

Saturday, 7th, 3 –  8pm (UTC)

The second day of the symposium will offer keynote speeches, input talks and a workshop which guide the audience through AI technologies applied within the current field of immersive experiences, subjective reality as well as interactive storytelling and game design.

3:00 Keynote 3 / Mohamed Elhoseiny, Assistant Professor of Computer Science at the Visual Computing Center at KAUST
3:30 Workshop 1 / Mohamed Elhoseiny, Divyansh Jha, Kilichbek Haydarov, e.a.: Creative AI for Visual Art and Music
5:30 Input 2 / Barry Reese, Data Analyst at Capgemini Germany: What is a project?
6:00 Input 3 / Eike Langbehn, Professor for Media Informatics at Hamburg University of Applied Sciences: AI in Interactive Storytelling and Game Design

Interactive Media and Games continuously improve their storytelling abilities and narrative skills. To tell a story in an interactive way is a tough challenge. Therefore, there have been several approaches to use AI for this over the years. In this talk, we have a look at some of these approaches and also present current technologies and tools in the field of AI and narrative design.

6:30 Workshop 2 / Areej Al-Wabil, Director of the AI Center at Alfaisal University, Affiliates of Alfaisal, e.a.: Reality Engines for Designing Immersive Experiences (max. 50)

Sei dabei!

Kurator*in

Christoph Faulhaber
Christoph Faulhaber

Saturday, 7th, 3 –  8pm (UTC)

The second day of the symposium will offer keynote speeches, input talks and a workshop which guide the audience through AI technologies applied within the current field of immersive experiences, subjective reality as well as interactive storytelling and game design.

3:00 Keynote 3 / Mohamed Elhoseiny, Assistant Professor of Computer Science at the Visual Computing Center at KAUST
3:30 Workshop 1 / Mohamed Elhoseiny, Divyansh Jha, Kilichbek Haydarov, e.a.: Creative AI for Visual Art and Music
5:30 Input 2 / Barry Reese, Data Analyst at Capgemini Germany: What is a project?
6:00 Input 3 / Eike Langbehn, Professor for Media Informatics at Hamburg University of Applied Sciences: AI in Interactive Storytelling and Game Design

Interactive Media and Games continuously improve their storytelling abilities and narrative skills. To tell a story in an interactive way is a tough challenge. Therefore, there have been several approaches to use AI for this over the years. In this talk, we have a look at some of these approaches and also present current technologies and tools in the field of AI and narrative design.

6:30 Workshop 2 / Areej Al-Wabil, Director of the AI Center at Alfaisal University, Affiliates of Alfaisal, e.a.: Reality Engines for Designing Immersive Experiences (max. 50)

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